526 matches analysed today 2 live now 30-day hit rate 64% 08:07 WATTelegram18+
Result · Sunday 15 November 2026

Asian Handicap Predictions tomorrow

Sunday 15 November: the model qualifies 323 games for asian handicap, at an average Mind Score of 72. Top of the list: Belgium vs Italy – Italy +1.5 (Asian handicap) (MS 86).

Tips by · FootyMind analystModel refreshed 14 Nov 2026, 08:07 WAT · Settled publicly on the track record

Favourite to win by two (-1.5) or outsider to lose by one at most (+1.5), read from the full score grid. Ranked by Mind Score – open any game for the full analysis.

Highest Mind Scores: asian handicap tomorrow

Next in line

The full asian handicap list

KenyaFKF Premier LeagueHomeDrawAwayMind pick

EuropeUEFA Nations LeagueHomeDrawAwayMind pick

HomeDrawAwayMind pick

GuatemalaLiga NacionalHomeDrawAwayMind pick

MexicoLiga MXHomeDrawAwayMind pick

WorldFriendlies ClubsHomeDrawAwayMind pick

El-SalvadorPrimera DivisionHomeDrawAwayMind pick

WorldFriendliesHomeDrawAwayMind pick

MexicoLiga MX FemenilHomeDrawAwayMind pick

JapanJ2 LeagueHomeDrawAwayMind pick

AustraliaAustralian ChampionshipHomeDrawAwayMind pick

JapanJ3 LeagueHomeDrawAwayMind pick

JapanJ League CupHomeDrawAwayMind pick

Czech-Republic3. Liga CFL AHomeDrawAwayMind pick

Czech-Republic3. Liga CFL BHomeDrawAwayMind pick

Slovakia2. LigaHomeDrawAwayMind pick

RussiaSecond League A Fall Season GoldHomeDrawAwayMind pick

GreeceSuper League 2HomeDrawAwayMind pick

SpainTercera División RFEF Group 5HomeDrawAwayMind pick

Belarus1. DivisionHomeDrawAwayMind pick

SpainTercera División RFEF Group 9HomeDrawAwayMind pick

SpainTercera División RFEF Group 4HomeDrawAwayMind pick

The asian handicap numbers, tomorrow

323 qualifying games on Sunday 15 November, average Mind Score 72. Highest still to play: Belgium vs Italy (UEFA Nations League) – Italy +1.5 (Asian handicap), MS 86. Leagues with the most entries: Spain Segunda División RFEF Group 3 (9), Italy Serie D Girone A (9), Italy Serie D Girone H (9).

Asian handicap explained

Asian handicap gives one side a goal start or deficit before kick-off. FootyMind publishes two lines: the favourite at -1.5 (must win by two or more) and the outsider at +1.5 (must not lose by two or more).

Bayern -1.5 needs a Bayern win by two goals or more – 2–0 pays, 2–1 loses. Mainz +1.5 pays on a Mainz win, a draw or a one-goal defeat.

When the model likes it

Both lines are read straight from the model's score grid, which assigns a probability to every scoreline. When the grid says a team wins by two or more often enough, -1.5 is listed; when the margin looks tight, +1.5 on the outsider is.

Rules of thumb

  • -1.5 swings on a single late goal – keep stakes small.
  • +1.5 suits stubborn underdogs with low expected goals against.
  • Our prices for these lines are fair odds (100 ÷ chance) where the feed has no bookmaker line.

Where these numbers come from

The model rates each team's attack and defence from roughly a season of results, weighted towards recent games. Those ratings give a goal projection for both sides, and the projection becomes a grid of every possible score. Every market – this one included – is read from that grid, so a match's picks never contradict each other. Bookmaker prices are shown alongside; when the Mind Score beats what the price implies, the pick carries value. Full detail on how the model works.

Prefer a ready-made ticket? Try the free slips, the accumulator or compare every market.

Frequently asked questions

What does -1.5 mean?

The team must win by at least two goals.

Can an Asian handicap bet be refunded?

Whole-number lines (0, -1) can be; the half-goal lines we publish always settle as won or lost.

How are these asian handicap picks chosen?

Every team carries attack and defence ratings. The model projects each side's goals, builds a grid of every possible score and reads the asian handicap probability straight from it. Highest Mind Scores come first.

What is the Mind Score?

The model's probability for the pick, out of 100. MS 70 means roughly seven landings in ten similar games – and three misses.

Are losing picks removed?

Never. Every pick settles on the 90-minute score and stays on the Yesterday tab and the track record.