Varesinavs
Pontedera
Varesina (2.1) plus Pontedera (0.8) puts 2.9 goals on the board. Mind Score 79. Varesina were beaten last time (LWD). Mind Score 79.
Full analysisSunday 15 November: the model qualifies 100 games for over/under corners, at an average Mind Score of 64. Top of the list: Varesina vs Pontedera – Over 1.5 goals (MS 79).
Open, high-volume games where corner lines tend to go over – with our goals call for each. Ranked by Mind Score – open any game for the full analysis.
Varesina (2.1) plus Pontedera (0.8) puts 2.9 goals on the board. Mind Score 79. Varesina were beaten last time (LWD). Mind Score 79.
Full analysisThe goal projection sits at 2.9, clear of the 1.5 line. The line lands in 79% of the model's runs. Mind Score 79.
Full analysisAn open game on paper: 2.9 projected goals. Probability 78%. Mind Score 78.
Full analysisReal Forio 2014 (1.5) plus Nardò (1.4) puts 2.9 goals on the board. Mind Score 78. Mind Score 78.
Full analysis100 qualifying games on Sunday 15 November, average Mind Score 64. Highest still to play: Varesina vs Pontedera (Serie D Girone D) – Over 1.5 goals, MS 79. Leagues with the most entries: Sweden Damallsvenskan (6), Belgium First Amateur Division (5), England Women's Championship (5). 3 carry a price longer than the model's fair odds.
Over/Under corners settles on the total number of corners. Our data feed does not carry corner counts, so this page does the honest version: it lists the games whose profile – open play and a high goal projection – tends to push corner lines over.
Your bookmaker sets the line (often 9.5 or 10.5). The pick shown for each game is our goals call, which is the number we can stand behind.
Two attacking sides, plenty of shots and a projection near three goals usually mean high corner volume. Low-tempo games rarely do.
The model rates each team's attack and defence from roughly a season of results, weighted towards recent games. Those ratings give a goal projection for both sides, and the projection becomes a grid of every possible score. Every market – this one included – is read from that grid, so a match's picks never contradict each other. Bookmaker prices are shown alongside; when the Mind Score beats what the price implies, the pick carries value. Full detail on how the model works.
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No – we only list games whose profile suits corners and show our goals pick for them.
Our match data does not include corners, and we will not publish numbers we cannot model.
Every team carries attack and defence ratings. The model projects each side's goals, builds a grid of every possible score and reads the over/under corners probability straight from it. Highest Mind Scores come first.
The model's probability for the pick, out of 100. MS 70 means roughly seven landings in ten similar games – and three misses.
Never. Every pick settles on the 90-minute score and stays on the Yesterday tab and the track record.